We create and publish immersive interactive titles on mobile platforms. We work with brands, companies and authors to produce interactive app titles and take them to market.
We can take an idea from strategic planning, production, and distribution through a range of platforms and then create success in the market with integrated campaigns ranging from direct marketing to social media.
Fat Red Couch, Inc. (formerly RipplFX, Inc.)
We are located at 32TEN Studios
3210 Kerner Blvd. San Rafael, CA 94901
Site of the original ILM / Pixar building.
office: 415.578.7631 skype: fatredcouch
FatRedCouch is proud member of Moms With Apps, a collaborative
group of family-friendly developers with family-friendly apps.
"FatRedCouch developed the sequel to the first award-winning app in our Treasure Kai series, so the pressure was on to meet the same production values. FatRedCouch not only stayed on brand, they delivered a great storybook app that is also a game. It was one of only twenty, five-star reviews awarded by Digital Storytime in 2012."
Treasure Bound Books
Responsible for founding the company and directing the production and development of over a dozen titles. 25 years experience in multi-media production plus 15 years of entrepreneurial leadership. Founder of several start-ups engaged with developing product and content creation and delivery. Background includes management roles at Autodesk and California Closets. Education, School of the Art Institute of Chicago.
Terry is an award winning software designer driven by a passion for using technology as a communication enabler. During the development of over 300 desktop, web, mobile and tablet software products, he has delivered numerous technology innovations - artificial intelligence - multimedia authoring tools - hybrid online/offline CD-ROMs - streaming multimedia on the internet - real-time character animations - to name a few. Working with teams of people spread all over the globe has made him proficient at coordinating multiple resources to reach a unified goal - on time and on budget.
Decades of experience in the digital technology, media and entertainment industries gives Frank a broad perspective on production management and marketing. He has overseen the successful product development, launch and marketing of dozens of successful software titles, including Final Draft (worlds best selling scriptwriting software), and AportisDoc (first mobile e-book app). Producer or Director on almost every type of film and video production, as well as supervising special effect teams.
David brings a combination of UI/UX development and Integrated Marketing expertise. David has played a role in launching more than 20 venture funded early stage technology ventures, including working with Alvy Ray Smith on Altamira Composer, launching Sports Illustrated Interactive, StarPress Multimedia, MPower, CoAlign, and Graphita Live Studio.
Innovative sales and marketing professional provides leadership and strategic business skills in driving revenue and product growth in dynamic, high growth business sector. A strong relationship builder skilled in presenting and negotiating with key decision makers. Responsible for day-to-day operations, including profit and loss, banking, employee hiring, and development.
30 years in the Children’s and Family Publishing and Entertainment industry for industry leaders such as Hannah Barbara, The Jim Henson Company, Fox Kids Network, and Hallmark Channel. Sidney has played a key role in the successful creation, launch, and branding of Fox Kids Network and over 1000 hours of live action content, including: Goosebumps, Beetlejuice, Batman: The Animated Series, X-Men, Red Planet, and Spiderman, Peter Pan & the Pirates and Diabolique.
Technologist, journalist/blogger, and experienced mobile app, web, and game developer. Shipped numerous games for the iOS platform and developed interactive eBooks, mobile apps, and proof of concept app demos for major companies such as Barnes & Noble and Chronicle Books. Jonathan has also written articles for major publications such as .net Magazine and Game Coder Magazine. Previously at Ansca, Inc. (now known as Corona Labs Inc.) as software and frameworks engineer.
Brings over 20 years experience in the children’s publishing industry. Piers brings a wealth of knowledge and experience in Business and Product development. As Chairman & CEO at Animal Magic Group, Piers leads a team of over 750 employees that brings expert textile design, engineering and innovation to any product and the facility has annually produced over 9.5 million units.
Working in the children's licensing world since 1973 has given Hank an appreciation and understanding of what young people seek in the way of toys, games and collectibles. Since 1984, Hank has been the Chairman of the Board of Alliance Publishing Group, Inc., the parent company of Comic Images, which manufactures and distributes an extensive line of novelty items and collectibles in the toy and hobby markets. Licenses held by Comic Images include Star Wars, Marvel Comics, and Universal Monsters.
Carlos has more than 20 years of engineering and management experience. He managed various teams at Adobe including Flash Lite, Flash Mobile Authoring, Flash Cast and Adobe Illustrator, was also responsible for creating and developing Adobe’s entire mobile authoring strategy, now deployed across the entire Adobe Creative Suite. He co-founded and was the CEO of Ansca Inc, which makes the Corona SDK. Carlos is now co-founder and CEO of Lanica, Inc., a new venture, launched and funded by Appcelerator Innovator Fund.
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